\r
# TARGTYPE "Win32 (x86) Console Application" 0x0103\r
\r
-CFG=console_junkbuster - Win32 Debug\r
+CFG=console_junkbuster - Win32 Debug with Win32 threads\r
!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r
!MESSAGE use the Export Makefile command and run\r
!MESSAGE \r
!MESSAGE by defining the macro CFG on the command line. For example:\r
!MESSAGE \r
!MESSAGE NMAKE /f "console_junkbuster.mak"\\r
- CFG="console_junkbuster - Win32 Debug"\r
+ CFG="console_junkbuster - Win32 Debug with Win32 threads"\r
!MESSAGE \r
!MESSAGE Possible choices for configuration are:\r
!MESSAGE \r
"Win32 (x86) Console Application")\r
!MESSAGE "console_junkbuster - Win32 Debug" (based on\\r
"Win32 (x86) Console Application")\r
+!MESSAGE "console_junkbuster - Win32 Debug with Win32 threads" (based on\\r
+ "Win32 (x86) Console Application")\r
+!MESSAGE "console_junkbuster - Win32 Release with Win32 threads" (based on\\r
+ "Win32 (x86) Console Application")\r
!MESSAGE \r
\r
# Begin Project\r
# ADD BSC32 /nologo\r
LINK32=link.exe\r
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386\r
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib ws2_32.lib comctl32.lib /nologo /subsystem:console /machine:I386\r
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib ws2_32.lib comctl32.lib pthreadVC.lib /nologo /subsystem:console /machine:I386\r
\r
!ELSEIF "$(CFG)" == "console_junkbuster - Win32 Debug"\r
\r
# ADD BSC32 /nologo\r
LINK32=link.exe\r
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib ws2_32.lib comctl32.lib pthreadVC.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
+\r
+!ELSEIF "$(CFG)" == "console_junkbuster - Win32 Debug with Win32 threads"\r
+\r
+# PROP BASE Use_MFC 0\r
+# PROP BASE Use_Debug_Libraries 1\r
+# PROP BASE Output_Dir "console_"\r
+# PROP BASE Intermediate_Dir "console_"\r
+# PROP BASE Ignore_Export_Lib 0\r
+# PROP BASE Target_Dir ""\r
+# PROP Use_MFC 0\r
+# PROP Use_Debug_Libraries 1\r
+# PROP Output_Dir "console_debug_winthr"\r
+# PROP Intermediate_Dir "console_debug_winthr"\r
+# PROP Ignore_Export_Lib 0\r
+# PROP Target_Dir ""\r
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "pcre" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_WIN_CONSOLE" /D "STATIC" /FR /YX /FD /c\r
+# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "pcre" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_WIN_CONSOLE" /D "STATIC" /FR /YX /FD /c\r
+# ADD BASE RSC /l 0x809 /d "_DEBUG"\r
+# ADD RSC /l 0x809 /d "_DEBUG"\r
+BSC32=bscmake.exe\r
+# ADD BASE BSC32 /nologo\r
+# ADD BSC32 /nologo\r
+LINK32=link.exe\r
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib ws2_32.lib comctl32.lib pthreadVC.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib ws2_32.lib comctl32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
\r
+!ELSEIF "$(CFG)" == "console_junkbuster - Win32 Release with Win32 threads"\r
+\r
+# PROP BASE Use_MFC 0\r
+# PROP BASE Use_Debug_Libraries 0\r
+# PROP BASE Output_Dir "console0"\r
+# PROP BASE Intermediate_Dir "console0"\r
+# PROP BASE Ignore_Export_Lib 0\r
+# PROP BASE Target_Dir ""\r
+# PROP Use_MFC 0\r
+# PROP Use_Debug_Libraries 0\r
+# PROP Output_Dir "console_release_winthr"\r
+# PROP Intermediate_Dir "console_release_winthr"\r
+# PROP Ignore_Export_Lib 0\r
+# PROP Target_Dir ""\r
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "pcre" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "_WIN_CONSOLE" /D "STATIC" /YX /FD /c\r
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "pcre" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "_WIN_CONSOLE" /D "STATIC" /YX /FD /c\r
+# ADD BASE RSC /l 0x809 /d "NDEBUG"\r
+# ADD RSC /l 0x809 /d "NDEBUG"\r
+BSC32=bscmake.exe\r
+# ADD BASE BSC32 /nologo\r
+# ADD BSC32 /nologo\r
+LINK32=link.exe\r
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib ws2_32.lib comctl32.lib pthreadVC.lib /nologo /subsystem:console /machine:I386\r
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib ws2_32.lib comctl32.lib /nologo /subsystem:console /machine:I386\r
+\r
!ENDIF \r
\r
# Begin Target\r
\r
# Name "console_junkbuster - Win32 Release"\r
# Name "console_junkbuster - Win32 Debug"\r
+# Name "console_junkbuster - Win32 Debug with Win32 threads"\r
+# Name "console_junkbuster - Win32 Release with Win32 threads"\r
# Begin Group "JunkBuster"\r
\r
# PROP Default_Filter ""\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\cgiedit.c\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\cgiedit.h\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\cgisimple.c\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\cgisimple.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\config.h\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\deanimate.c\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\deanimate.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\errlog.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\showargs.c\r
+SOURCE=.\urlmatch.c\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\showargs.h\r
+SOURCE=.\urlmatch.h\r
# End Source File\r
# End Group\r
# Begin Group "Win32"\r
\r
# PROP Default_Filter ""\r
-# Begin Group "File Copy"\r
-\r
-# PROP Default_Filter ""\r
-# Begin Source File\r
-\r
-SOURCE=.\config.h.win\r
-\r
-!IF "$(CFG)" == "console_junkbuster - Win32 Release"\r
-\r
-# Begin Custom Build - Copying config.h.win\r
-InputDir=.\r
-InputPath=.\config.h.win\r
-\r
-"$(InputDir)\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
- copy $(InputPath) $(InputDir)\config.h\r
-\r
-# End Custom Build\r
-\r
-!ELSEIF "$(CFG)" == "console_junkbuster - Win32 Debug"\r
-\r
-# Begin Custom Build - Copying config.h.win\r
-InputDir=.\r
-InputPath=.\config.h.win\r
-\r
-"$(InputDir)\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
- copy $(InputPath) $(InputDir)\config.h\r
-\r
-# End Custom Build\r
-\r
-!ENDIF \r
-\r
-# End Source File\r
-# End Group\r
# Begin Source File\r
\r
SOURCE=.\cygwin.h\r
# Begin Source File\r
\r
SOURCE=.\pcre\chartables.c\r
+\r
+!IF "$(CFG)" == "console_junkbuster - Win32 Release"\r
+\r
+# PROP Exclude_From_Build 1\r
+\r
+!ELSEIF "$(CFG)" == "console_junkbuster - Win32 Debug"\r
+\r
+# PROP Exclude_From_Build 1\r
+\r
+!ELSEIF "$(CFG)" == "console_junkbuster - Win32 Debug with Win32 threads"\r
+\r
+# PROP BASE Exclude_From_Build 1\r
# PROP Exclude_From_Build 1\r
+\r
+!ELSEIF "$(CFG)" == "console_junkbuster - Win32 Release with Win32 threads"\r
+\r
+# PROP BASE Exclude_From_Build 1\r
+# PROP Exclude_From_Build 1\r
+\r
+!ENDIF \r
+\r
# End Source File\r
# Begin Source File\r
\r