csp->server_connection.sfd, csp->server_connection.host,
0 != (csp->flags & CSP_FLAG_SERVER_CONNECTION_KEEP_ALIVE),
0 != (csp->flags & CSP_FLAG_SERVER_SOCKET_TAINTED),
socket_is_still_alive(csp->server_connection.sfd),
0 != (csp->flags & CSP_FLAG_CRUNCHED),
socket_is_still_alive(csp->cfd),
csp->server_connection.sfd, csp->server_connection.host,
0 != (csp->flags & CSP_FLAG_SERVER_CONNECTION_KEEP_ALIVE),
0 != (csp->flags & CSP_FLAG_SERVER_SOCKET_TAINTED),
socket_is_still_alive(csp->server_connection.sfd),
0 != (csp->flags & CSP_FLAG_CRUNCHED),
socket_is_still_alive(csp->cfd),