-const char jcc_rcs[] = "$Id: jcc.c,v 1.289 2009/09/10 14:58:54 fabiankeil Exp $";
+const char jcc_rcs[] = "$Id: jcc.c,v 1.317 2010/05/01 18:19:56 fabiankeil Exp $";
/*********************************************************************
*
* File : $Source: /cvsroot/ijbswa/current/jcc.c,v $
* Purpose : Main file. Contains main() method, main loop, and
* the main connection-handling function.
*
- * Copyright : Written by and Copyright (C) 2001-2009 the SourceForge
+ * Copyright : Written by and Copyright (C) 2001-2010 the
* Privoxy team. http://www.privoxy.org/
*
* Based on the Internet Junkbuster originally written
const char jcc_h_rcs[] = JCC_H_VERSION;
const char project_h_rcs[] = PROJECT_H_VERSION;
-int no_daemon = 0;
+int daemon_mode = 1;
struct client_state clients[1];
struct file_list files[1];
return "Internal error while searching for crunch reason";
}
- switch (rsp->reason)
+ switch (rsp->crunch_reason)
{
- case RSP_REASON_UNSUPPORTED:
+ case UNSUPPORTED:
reason = "Unsupported HTTP feature";
break;
- case RSP_REASON_BLOCKED:
+ case BLOCKED:
reason = "Blocked";
break;
- case RSP_REASON_UNTRUSTED:
+ case UNTRUSTED:
reason = "Untrusted";
break;
- case RSP_REASON_REDIRECTED:
+ case REDIRECTED:
reason = "Redirected";
break;
- case RSP_REASON_CGI_CALL:
+ case CGI_CALL:
reason = "CGI Call";
break;
- case RSP_REASON_NO_SUCH_DOMAIN:
+ case NO_SUCH_DOMAIN:
reason = "DNS failure";
break;
- case RSP_REASON_FORWARDING_FAILED:
+ case FORWARDING_FAILED:
reason = "Forwarding failed";
break;
- case RSP_REASON_CONNECT_FAILED:
+ case CONNECT_FAILED:
reason = "Connection failure";
break;
- case RSP_REASON_OUT_OF_MEMORY:
+ case OUT_OF_MEMORY:
reason = "Out of memory (may mask other reasons)";
break;
- case RSP_REASON_CONNECTION_TIMEOUT:
+ case CONNECTION_TIMEOUT:
reason = "Connection timeout";
break;
- case RSP_REASON_NO_SERVER_DATA:
+ case NO_SERVER_DATA:
reason = "No server data received";
break;
default:
* Not supposed to happen. If it does
* anyway, treat it as an unknown error.
*/
- cgi_error_unknown(csp, rsp, RSP_REASON_INTERNAL_ERROR);
+ cgi_error_unknown(csp, rsp, INTERNAL_ERROR);
/* return code doesn't matter */
}
/*
* Extract the status code from the actual head
- * that was send to the client. It is the only
+ * that will be send to the client. It is the only
* way to get it right for all requests, including
* the fixed ones for out-of-memory problems.
*
status_code[2] = rsp->head[11];
status_code[3] = '\0';
+ /* Log that the request was crunched and why. */
+ log_error(LOG_LEVEL_CRUNCH, "%s: %s", crunch_reason(rsp), http->url);
+ log_error(LOG_LEVEL_CLF, "%s - - [%T] \"%s\" %s %u",
+ csp->ip_addr_str, http->ocmd, status_code, rsp->content_length);
+
/* Write the answer to the client */
if (write_socket(csp->cfd, rsp->head, rsp->head_length)
|| write_socket(csp->cfd, rsp->body, rsp->content_length))
{
/* There is nothing we can do about it. */
- log_error(LOG_LEVEL_ERROR, "write to: %s failed: %E", csp->http->host);
+ log_error(LOG_LEVEL_ERROR,
+ "Couldn't deliver the error message through client socket %d: %E",
+ csp->cfd);
}
- /* Log that the request was crunched and why. */
- log_error(LOG_LEVEL_CRUNCH, "%s: %s", crunch_reason(rsp), http->url);
- log_error(LOG_LEVEL_CLF, "%s - - [%T] \"%s\" %s %u",
- csp->ip_addr_str, http->ocmd, status_code, rsp->content_length);
-
/* Clean up and return */
if (cgi_error_memory() != rsp)
{
{
/* Deliver, log and free the interception response. */
send_crunch_response(csp, rsp);
+ csp->flags |= CSP_FLAG_CRUNCHED;
return TRUE;
}
{
/* Deliver, log and free the interception response. */
send_crunch_response(csp, rsp);
+ csp->flags |= CSP_FLAG_CRUNCHED;
#ifdef FEATURE_STATISTICS
if (c->flags & CF_COUNT_AS_REJECT)
{
*********************************************************************/
static void mark_server_socket_tainted(struct client_state *csp)
{
- if ((csp->flags & CSP_FLAG_SERVER_CONNECTION_KEEP_ALIVE))
+ if ((csp->flags & CSP_FLAG_SERVER_CONNECTION_KEEP_ALIVE)
+ && !(csp->flags |= CSP_FLAG_SERVER_SOCKET_TAINTED))
{
log_error(LOG_LEVEL_CONNECT,
- "Marking the server socket %d tainted.", csp->sfd);
+ "Marking the server socket %d tainted.",
+ csp->server_connection.sfd);
csp->flags |= CSP_FLAG_SERVER_SOCKET_TAINTED;
}
}
{
if (!data_is_available(csp->cfd, csp->config->socket_timeout))
{
- log_error(LOG_LEVEL_ERROR,
- "Stopped waiting for the request line.");
+ log_error(LOG_LEVEL_CONNECT,
+ "Stopped waiting for the request line. Timeout: %d.",
+ csp->config->socket_timeout);
write_socket(csp->cfd, CLIENT_CONNECTION_TIMEOUT_RESPONSE,
strlen(CLIENT_CONNECTION_TIMEOUT_RESPONSE));
return NULL;
req = get_request_line(csp);
if (req == NULL)
{
+ mark_server_socket_tainted(csp);
return JB_ERR_PARSE;
}
assert(*req != '\0');
*
* Function : chat
*
- * Description : Once a connection to the client has been accepted,
+ * Description : Once a connection from the client has been accepted,
* this function is called (via serve()) to handle the
- * main business of the communication. When this
- * function returns, the caller must close the client
- * socket handle.
+ * main business of the communication. This function
+ * returns after dealing with a single request. It can
+ * be called multiple times witht the same client socket
+ * if the client is keeping the connection alive.
+ *
+ * The decision whether or not a client connection will
+ * be kept alive is up to the caller which also must
+ * close the client socket when done.
*
* FIXME: chat is nearly thousand lines long.
* Ridiculous.
/* Skeleton for HTTP response, if we should intercept the request */
struct http_response *rsp;
struct timeval timeout;
+#ifdef FEATURE_CONNECTION_KEEP_ALIVE
int watch_client_socket = 1;
+#endif
memset(buf, 0, sizeof(buf));
/* here we connect to the server, gateway, or the forwarder */
#ifdef FEATURE_CONNECTION_KEEP_ALIVE
- if ((csp->sfd != JB_INVALID_SOCKET)
- && socket_is_still_usable(csp->sfd)
+ if ((csp->server_connection.sfd != JB_INVALID_SOCKET)
+ && socket_is_still_alive(csp->server_connection.sfd)
&& connection_destination_matches(&csp->server_connection, http, fwd))
{
log_error(LOG_LEVEL_CONNECT,
"Reusing server socket %u. Opened for %s.",
- csp->sfd, csp->server_connection.host);
+ csp->server_connection.sfd, csp->server_connection.host);
}
else
{
- if (csp->sfd != JB_INVALID_SOCKET)
+ if (csp->server_connection.sfd != JB_INVALID_SOCKET)
{
log_error(LOG_LEVEL_CONNECT,
"Closing server socket %u. Opened for %s.",
- csp->sfd, csp->server_connection.host);
- close_socket(csp->sfd);
+ csp->server_connection.sfd, csp->server_connection.host);
+ close_socket(csp->server_connection.sfd);
mark_connection_closed(&csp->server_connection);
}
#endif /* def FEATURE_CONNECTION_KEEP_ALIVE */
- while ((csp->sfd = forwarded_connect(fwd, http, csp))
+ while ((csp->server_connection.sfd = forwarded_connect(fwd, http, csp))
&& (errno == EINVAL)
&& (forwarded_connect_retries++ < max_forwarded_connect_retries))
{
forwarded_connect_retries, http->hostport);
}
- if (csp->sfd == JB_INVALID_SOCKET)
+ if (csp->server_connection.sfd == JB_INVALID_SOCKET)
{
if (fwd->type != SOCKS_NONE)
{
return;
}
#ifdef FEATURE_CONNECTION_KEEP_ALIVE
- save_connection_destination(csp->sfd, http, fwd, &csp->server_connection);
- csp->server_connection.keep_alive_timeout = (unsigned)csp->config->keep_alive_timeout;
+ save_connection_destination(csp->server_connection.sfd,
+ http, fwd, &csp->server_connection);
+ csp->server_connection.keep_alive_timeout =
+ (unsigned)csp->config->keep_alive_timeout;
}
#endif /* def FEATURE_CONNECTION_KEEP_ALIVE */
* Write the client's (modified) header to the server
* (along with anything else that may be in the buffer)
*/
- if (write_socket(csp->sfd, hdr, strlen(hdr))
- || (flush_socket(csp->sfd, csp->iob) < 0))
+ if (write_socket(csp->server_connection.sfd, hdr, strlen(hdr))
+ || (flush_socket(csp->server_connection.sfd, csp->iob) < 0))
{
log_error(LOG_LEVEL_CONNECT,
"write header to: %s failed: %E", http->hostport);
/* we're finished with the client's header */
freez(hdr);
- maxfd = (csp->cfd > csp->sfd) ? csp->cfd : csp->sfd;
+ maxfd = (csp->cfd > csp->server_connection.sfd) ?
+ csp->cfd : csp->server_connection.sfd;
/* pass data between the client and server
* until one or the other shuts down the connection.
#ifdef FEATURE_CONNECTION_KEEP_ALIVE
if (!watch_client_socket)
{
- maxfd = csp->sfd;
+ maxfd = csp->server_connection.sfd;
}
else
#endif /* def FEATURE_CONNECTION_KEEP_ALIVE */
FD_SET(csp->cfd, &rfds);
}
- FD_SET(csp->sfd, &rfds);
+ FD_SET(csp->server_connection.sfd, &rfds);
#ifdef FEATURE_CONNECTION_KEEP_ALIVE
if ((csp->flags & CSP_FLAG_CHUNKED)
}
if (server_body && server_response_is_complete(csp, byte_count))
{
- log_error(LOG_LEVEL_CONNECT,
- "Done reading from server. Expected content length: %llu. "
- "Actual content length: %llu. Bytes most recently read: %d.",
- csp->expected_content_length, byte_count, len);
+ if (csp->expected_content_length == byte_count)
+ {
+ log_error(LOG_LEVEL_CONNECT,
+ "Done reading from server. Content length: %llu as expected. "
+ "Bytes most recently read: %d.",
+ byte_count, len);
+ }
+ else
+ {
+ log_error(LOG_LEVEL_CONNECT,
+ "Done reading from server. Expected content length: %llu. "
+ "Actual content length: %llu. Bytes most recently read: %d.",
+ csp->expected_content_length, byte_count, len);
+ }
len = 0;
/*
* XXX: should not jump around,
* available on the socket, the client went fishing
* and continuing talking to the server makes no sense.
*/
- log_error(LOG_LEVEL_CONNECT, "The client closed socket %d while "
- "the server socket %d is still open.", csp->cfd, csp->sfd);
+ log_error(LOG_LEVEL_CONNECT,
+ "The client closed socket %d while "
+ "the server socket %d is still open.",
+ csp->cfd, csp->server_connection.sfd);
mark_server_socket_tainted(csp);
break;
}
}
#endif /* def FEATURE_CONNECTION_KEEP_ALIVE */
- if (write_socket(csp->sfd, buf, (size_t)len))
+ if (write_socket(csp->server_connection.sfd, buf, (size_t)len))
{
log_error(LOG_LEVEL_ERROR, "write to: %s failed: %E", http->host);
mark_server_socket_tainted(csp);
* If `hdr' is null, then it's the header otherwise it's the body.
* FIXME: Does `hdr' really mean `host'? No.
*/
- if (FD_ISSET(csp->sfd, &rfds))
+ if (FD_ISSET(csp->server_connection.sfd, &rfds))
{
#ifdef FEATURE_CONNECTION_KEEP_ALIVE
- if (!socket_is_still_usable(csp->cfd))
+ if (!socket_is_still_alive(csp->cfd))
{
#ifdef _WIN32
log_error(LOG_LEVEL_CONNECT,
#endif /* def FEATURE_CONNECTION_KEEP_ALIVE */
fflush(NULL);
- len = read_socket(csp->sfd, buf, sizeof(buf) - 1);
+ len = read_socket(csp->server_connection.sfd, buf, sizeof(buf) - 1);
if (len < 0)
{
/* Did we actually get anything? */
if (NULL == csp->headers->first)
{
- log_error(LOG_LEVEL_ERROR,
- "Empty server or forwarder response received on socket %d.", csp->sfd);
+ if ((csp->flags & CSP_FLAG_REUSED_CLIENT_CONNECTION))
+ {
+ log_error(LOG_LEVEL_ERROR,
+ "Empty server or forwarder response received on socket %d. "
+ "Closing client socket %d without sending data.",
+ csp->server_connection.sfd, csp->cfd);
+ }
+ else
+ {
+ log_error(LOG_LEVEL_ERROR,
+ "Empty server or forwarder response received on socket %d.",
+ csp->server_connection.sfd);
+ send_crunch_response(csp, error_response(csp, "no-server-data"));
+ }
log_error(LOG_LEVEL_CLF, "%s - - [%T] \"%s\" 502 0", csp->ip_addr_str, http->cmd);
- send_crunch_response(csp, error_response(csp, "no-server-data"));
free_http_request(http);
mark_server_socket_tainted(csp);
return;
}
+#ifdef FEATURE_CONNECTION_KEEP_ALIVE
+/*********************************************************************
+ *
+ * Function : prepare_csp_for_next_request
+ *
+ * Description : Put the csp in a mostly vergin state.
+ *
+ * Parameters :
+ * 1 : csp = Current client state (buffers, headers, etc...)
+ *
+ * Returns : N/A
+ *
+ *********************************************************************/
+static void prepare_csp_for_next_request(struct client_state *csp)
+{
+ csp->content_type = 0;
+ csp->content_length = 0;
+ csp->expected_content_length = 0;
+ csp->expected_client_content_length = 0;
+ list_remove_all(csp->headers);
+ freez(csp->iob->buf);
+ memset(csp->iob, 0, sizeof(csp->iob));
+ freez(csp->error_message);
+ free_http_request(csp->http);
+ destroy_list(csp->headers);
+ destroy_list(csp->tags);
+ free_current_action(csp->action);
+ if (NULL != csp->fwd)
+ {
+ unload_forward_spec(csp->fwd);
+ csp->fwd = NULL;
+ }
+ /* XXX: Store per-connection flags someplace else. */
+ csp->flags &= CSP_FLAG_TOGGLED_ON;
+ csp->flags |= CSP_FLAG_ACTIVE;
+ csp->flags |= CSP_FLAG_REUSED_CLIENT_CONNECTION;
+}
+#endif /* def FEATURE_CONNECTION_KEEP_ALIVE */
+
+
/*********************************************************************
*
* Function : serve
static int monitor_thread_running = 0;
#endif /* def FEATURE_CONNECTION_SHARING */
int continue_chatting = 0;
- unsigned int latency = 0;
do
{
+ unsigned int latency;
+
chat(csp);
+ /*
+ * If the request has been crunched,
+ * the calculated latency is zero.
+ */
+ latency = (unsigned)(csp->server_connection.response_received -
+ csp->server_connection.request_sent) / 2;
+
continue_chatting = (csp->config->feature_flags
& RUNTIME_FEATURE_CONNECTION_KEEP_ALIVE)
- && (csp->flags & CSP_FLAG_SERVER_CONNECTION_KEEP_ALIVE)
- && !(csp->flags & CSP_FLAG_SERVER_SOCKET_TAINTED)
- && (csp->cfd != JB_INVALID_SOCKET)
- && (csp->sfd != JB_INVALID_SOCKET)
- && socket_is_still_usable(csp->sfd)
- && (latency < csp->server_connection.keep_alive_timeout);
+ && (((csp->flags & CSP_FLAG_SERVER_CONNECTION_KEEP_ALIVE)
+ && !(csp->flags & CSP_FLAG_SERVER_SOCKET_TAINTED))
+ || (csp->flags & CSP_FLAG_CRUNCHED))
+ && (csp->cfd != JB_INVALID_SOCKET);
+
+ if (continue_chatting && !(csp->flags & CSP_FLAG_CRUNCHED))
+ {
+ continue_chatting = (csp->server_connection.sfd != JB_INVALID_SOCKET)
+ && socket_is_still_alive(csp->server_connection.sfd);
+ if (continue_chatting)
+ {
+ if (!(csp->flags & CSP_FLAG_SERVER_KEEP_ALIVE_TIMEOUT_SET))
+ {
+ csp->server_connection.keep_alive_timeout = csp->config->default_server_timeout;
+ log_error(LOG_LEVEL_CONNECT,
+ "The server didn't specify how long the connection will stay open. "
+ "Assumed timeout is: %u.", csp->server_connection.keep_alive_timeout);
+ }
+ continue_chatting = (latency < csp->server_connection.keep_alive_timeout);
+ }
+ }
if (continue_chatting)
{
unsigned int client_timeout;
- if (!(csp->flags & CSP_FLAG_SERVER_KEEP_ALIVE_TIMEOUT_SET))
+ if (csp->server_connection.sfd != JB_INVALID_SOCKET)
{
- log_error(LOG_LEVEL_CONNECT, "The server didn't specify how long "
- "the connection will stay open. Assume it's only a second.");
- csp->server_connection.keep_alive_timeout = 1;
+ client_timeout = (unsigned)csp->server_connection.keep_alive_timeout - latency;
+ log_error(LOG_LEVEL_CONNECT,
+ "Waiting for the next client request on socket %d. "
+ "Keeping the server socket %d to %s open.",
+ csp->cfd, csp->server_connection.sfd, csp->server_connection.host);
+ }
+ else
+ {
+ client_timeout = 1; /* XXX: Use something else here? */
+ log_error(LOG_LEVEL_CONNECT,
+ "Waiting for the next client request on socket %d. "
+ "No server socket to keep open.", csp->cfd);
}
-
- client_timeout = (unsigned)csp->server_connection.keep_alive_timeout - latency;
-
- log_error(LOG_LEVEL_CONNECT,
- "Waiting for the next client request. "
- "Keeping the server socket %d to %s open.",
- csp->sfd, csp->server_connection.host);
-
if ((csp->flags & CSP_FLAG_CLIENT_CONNECTION_KEEP_ALIVE)
&& data_is_available(csp->cfd, (int)client_timeout)
- && socket_is_still_usable(csp->cfd))
+ && socket_is_still_alive(csp->cfd))
{
log_error(LOG_LEVEL_CONNECT, "Client request arrived in "
- "time or the client closed the connection.");
- /*
- * Get the csp in a mostly vergin state again.
- * XXX: Should be done elsewhere.
- */
- csp->content_type = 0;
- csp->content_length = 0;
- csp->expected_content_length = 0;
- csp->expected_client_content_length = 0;
- list_remove_all(csp->headers);
- freez(csp->iob->buf);
- memset(csp->iob, 0, sizeof(csp->iob));
- freez(csp->error_message);
- free_http_request(csp->http);
- destroy_list(csp->headers);
- destroy_list(csp->tags);
- free_current_action(csp->action);
- if (NULL != csp->fwd)
- {
- unload_forward_spec(csp->fwd);
- csp->fwd = NULL;
- }
-
- /* XXX: Store per-connection flags someplace else. */
- csp->flags = CSP_FLAG_ACTIVE | (csp->flags & CSP_FLAG_TOGGLED_ON);
+ "time or the client closed the connection on socket %d.",
+ csp->cfd);
+ prepare_csp_for_next_request(csp);
}
else
{
log_error(LOG_LEVEL_CONNECT,
- "No additional client request received in time.");
+ "No additional client request received in time on socket %d.",
+ csp->cfd);
#ifdef FEATURE_CONNECTION_SHARING
if ((csp->config->feature_flags & RUNTIME_FEATURE_CONNECTION_SHARING)
- && (socket_is_still_usable(csp->sfd)))
+ && (socket_is_still_alive(csp->server_connection.sfd)))
{
- remember_connection(csp, forward_url(csp, csp->http));
- csp->sfd = JB_INVALID_SOCKET;
+ time_t time_open = time(NULL) - csp->server_connection.timestamp;
+
+ if (csp->server_connection.keep_alive_timeout < time_open + latency)
+ {
+ break;
+ }
+
+ remember_connection(&csp->server_connection);
+ csp->server_connection.sfd = JB_INVALID_SOCKET;
close_socket(csp->cfd);
csp->cfd = JB_INVALID_SOCKET;
privoxy_mutex_lock(&connection_reuse_mutex);
break;
}
}
- else if (csp->sfd != JB_INVALID_SOCKET)
+ else if (csp->server_connection.sfd != JB_INVALID_SOCKET)
{
log_error(LOG_LEVEL_CONNECT,
"The connection on server socket %d to %s isn't reusable. "
- "Closing.", csp->sfd, csp->server_connection.host);
+ "Closing.", csp->server_connection.sfd, csp->server_connection.host);
}
} while (continue_chatting);
- mark_connection_closed(&csp->server_connection);
#else
chat(csp);
#endif /* def FEATURE_CONNECTION_KEEP_ALIVE */
- if (csp->sfd != JB_INVALID_SOCKET)
+ if (csp->server_connection.sfd != JB_INVALID_SOCKET)
{
#ifdef FEATURE_CONNECTION_SHARING
- forget_connection(csp->sfd);
+ if (csp->config->feature_flags & RUNTIME_FEATURE_CONNECTION_SHARING)
+ {
+ forget_connection(csp->server_connection.sfd);
+ }
#endif /* def FEATURE_CONNECTION_SHARING */
- close_socket(csp->sfd);
+ close_socket(csp->server_connection.sfd);
}
+#ifdef FEATURE_CONNECTION_KEEP_ALIVE
+ mark_connection_closed(&csp->server_connection);
+#endif
+
if (csp->cfd != JB_INVALID_SOCKET)
{
close_socket(csp->cfd);
else if (strcmp(argv[argc_pos], "--no-daemon" ) == 0)
{
set_debug_level(LOG_LEVEL_FATAL | LOG_LEVEL_ERROR | LOG_LEVEL_INFO);
- no_daemon = 1;
+ daemon_mode = 0;
}
else if (strcmp(argv[argc_pos], "--pidfile" ) == 0)
#if defined(unix)
{
pid_t pid = 0;
-#if 0
- int fd;
-#endif
- if (!no_daemon)
+ if (daemon_mode)
{
+ int fd;
+
pid = fork();
if ( pid < 0 ) /* error */
exit( 0 );
}
/* child */
-#if 1
- /* Should be more portable, but not as well tested */
+
setsid();
-#else /* !1 */
-#ifdef __FreeBSD__
- setpgrp(0,0);
-#else /* ndef __FreeBSD__ */
- setpgrp();
-#endif /* ndef __FreeBSD__ */
- fd = open("/dev/tty", O_RDONLY);
- if ( fd )
- {
- /* no error check here */
- ioctl( fd, TIOCNOTTY,0 );
- close ( fd );
- }
-#endif /* 1 */
+
/*
* stderr (fd 2) will be closed later on,
* when the config file has been parsed.
*/
+ close(0);
+ close(1);
+
+ /*
+ * Reserve fd 0 and 1 to prevent abort() and friends
+ * from sending stuff to the clients or servers.
+ */
+ fd = open("/dev/null", O_RDONLY);
+ if (fd == -1)
+ {
+ log_error(LOG_LEVEL_FATAL, "Failed to open /dev/null: %E");
+ }
+ else if (fd != 0)
+ {
+ if (dup2(fd, 0) == -1)
+ {
+ log_error(LOG_LEVEL_FATAL, "Failed to reserve fd 0: %E");
+ }
+ close(fd);
+ }
+ fd = open("/dev/null", O_WRONLY);
+ if (fd == -1)
+ {
+ log_error(LOG_LEVEL_FATAL, "Failed to open /dev/null: %E");
+ }
+ else if (fd != 1)
+ {
+ if (dup2(fd, 1) == -1)
+ {
+ log_error(LOG_LEVEL_FATAL, "Failed to reserve fd 1: %E");
+ }
+ close(fd);
+ }
- close( 0 );
- close( 1 );
chdir("/");
- } /* -END- if (!no_daemon) */
+ } /* -END- if (daemon_mode) */
/*
* As soon as we have written the PID file, we can switch
}
csp->flags |= CSP_FLAG_ACTIVE;
- csp->sfd = JB_INVALID_SOCKET;
+ csp->server_connection.sfd = JB_INVALID_SOCKET;
csp->config = config = load_config();